Hits have a 15% chance to inflict a delayed epxlosion that deals 7500 damage in a 65m radius after 4s
This chance increases to 100% when hitting a weakpoint
May only inflict one delayed attack per target
Increases damage to structures by 50%
Adds 20% of damage as Explosive Damage in a 35m Blast Radius
Adds 10% of damage as Piercing Damage
Increases damage to weakpoints by 50%